Since 1983, fans young and old have battled Carmen Sandiego's villainous wiles across Earth, space, time, and virtually every media platform in existence, all in the spirit of learning more about geography, world history and math. For ages 8-12
Not only was "Where in the world is Carmen Sandiego?" a video game, it was also a popular game show and a cartoon.
Here is the introduction to the game show: http://www.youtube.com/watch?feature=player_embedded&v=roiJizt8jxw
and here is the introduction to the cartoon: http://www.youtube.com/watch?v=IfYjMZTKhFE
Not only was "Where in the world is Carmen Sandiego?" a video game, it was also a popular game show and a cartoon.
Here is the introduction to the game show: http://www.youtube.com/watch?feature=player_embedded&v=roiJizt8jxw
and here is the introduction to the cartoon: http://www.youtube.com/watch?v=IfYjMZTKhFE
The game is for Windos 95, 98, Me, 2000, XP, Vista, Windows 7 (32-bit) 166 MHz or faster 32 MB RAM 40 MB free hard disk space 640x480 monitor, 16-bit color Windows-compatible sound card & speakers 8X CD-ROM drive Printer and internet access recommended along with a version on Nintendo DS, Nintendo Wii, and free play online.
There are many different versions of this game including: "Where in the world is Carmen Sandiego?" "Where in time is Carmen Sandiego?" and "Where ins the USA is Carmen Sandiego?"
Where in the World is Carmen Sandiego (1999) GAME Play
What NJCCCS standard(s) do you think it could be used for?
I used the history point for this mainly and I think it meets two of the NJCCCS standards. They are:
1) Standard 6.1 U.S. History: America in the World. All students will acquire the knowledge and skills to think analytically about how past and present interactions of people, cultures, and the environment shape the American heritage. Such knowledge and skills enable students to make informed decisions that reflect fundamental rights and core democratic values as productive citizens in local, national, and global communities.
2) Standard 6.2 World History/Global Studies. All students will acquire the knowledge and skills to think analytically and systematically about how past interactions of people, cultures, and the environment affect issues across time and cultures. Such knowledge and
skills enable students to make informed decisions as socially and ethically responsible world citizens in the 21st century.
source: http://www.state.nj.us/education/cccs/standards/6/6.pdf
I used the history point for this mainly and I think it meets two of the NJCCCS standards. They are:
1) Standard 6.1 U.S. History: America in the World. All students will acquire the knowledge and skills to think analytically about how past and present interactions of people, cultures, and the environment shape the American heritage. Such knowledge and skills enable students to make informed decisions that reflect fundamental rights and core democratic values as productive citizens in local, national, and global communities.
2) Standard 6.2 World History/Global Studies. All students will acquire the knowledge and skills to think analytically and systematically about how past interactions of people, cultures, and the environment affect issues across time and cultures. Such knowledge and
skills enable students to make informed decisions as socially and ethically responsible world citizens in the 21st century.
source: http://www.state.nj.us/education/cccs/standards/6/6.pdf
Do you think you would use it?
I would use it because like i said before, it takes the conflict of “good vs. evil” and puts it in the hands of a child. And almost every child believes in that “good is always victorious” outcome. And that can only happen if the child plays the game.
I would use it because like i said before, it takes the conflict of “good vs. evil” and puts it in the hands of a child. And almost every child believes in that “good is always victorious” outcome. And that can only happen if the child plays the game.